Cleaning up the streets of Gotham City requires more than just martial arts mastery and stealth tactics in Rocksteady's explosive trilogy finale. The Campaign for Disarmament stands out as one of the most demanding Most Wanted side missions, tasking players with neutralizing explosive devices planted across the city by the Arkham Knight's occupying militia forces. Successfully securing these explosive targets requires a heavy reliance on your upgraded Batmobile combat capabilities and strategic positioning.

Understanding the Militia Explosives

The militia forces have scattered a total of 14 explosive devices across the three main islands of Gotham City. These dangerous devices are deeply embedded into the streets and cannot simply be dismantled by hand, requiring Batman to utilize the Batmobile's Virus Upload mechanism. Initiating the hack triggers a defensive response from the militia, drawing large waves of unmanned drone tanks straight to your location.

Surviving these aggressive encounters relies heavily on your familiarity with the Batmobile's Battle Mode controls and weapon upgrades. Players must maintain a continuous combo multiplier to unlock powerful secondary weapons like the Missile Barrage and EMP blasts. Securing the perimeter during these tense shootouts is the only way to safely detonate the virus-infected bomb and clear the sector.

Regional Breakdown and Strategic Progression

Players will discover four explosives on Bleake Island, five hidden on Miagani Island, and the remaining five planted across Founders' Island. It is highly recommended to upgrade the Batmobile's armor plating and energy generation efficiency early in the game to prepare for the escalating difficulty. The final few bomb sites feature complex drone compositions, including heavily armored Mamba and Diamondback variants that require precise targeting.

Navigating the terrain of Founders' Island can be particularly challenging due to its multi-level vertical architecture and restricted entry pathways. Players must unlock the bridges connecting the districts through the main narrative progression before accessing several of these endgame explosive nodes. Checking rooftops and narrow alleyways will often reveal the signature red glow emitted by the militia's underground proximity sensors.

The Final Showdown with Deathstroke

Defeating all 14 explosive nodes will trigger a dramatic shift in the militia's command structure, bringing a legendary mercenary out from the shadows. Deathstroke assumes direct control of the remaining occupying forces, challenging the Dark Knight to a massive armored confrontation in the Grand Avenue district. This climactic tank battle demands flawless evasion maneuvers and constant situational awareness to survive the boss vehicle's heavy weaponry.

Focusing your fire on the smaller escort drones before engaging the primary command tank will significantly increase your chances of victory. Utilizing the high-ground structures and narrow corners allows you to avoid the deadly lock-on laser sight of Deathstroke's tracking missiles. Eliminating this final threat effectively dismantles the militia's regional presence and secures a massive step toward achieving full game completion.